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Devlog
Submission to My First Game Jam: Summer 2017
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Knight Terrors
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Devlog
Alpha 2.0 is up
September 01, 2017
by
ATaciturnGamer
I've renamed it to Alpha 2.0, since it's got LOTS of changes Do play it!...
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Alpha 1.5 is close!
August 30, 2017
by
ATaciturnGamer
#alpha
Alpha 1.5 is almost ready. I can feel it. I've finished the board art for level 1. I've got rudimentary pause working. All the animations are in place, the enemies set. Now all that's left is displayi...
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Crossbow pickups, a New Modifier, and Much More!
August 20, 2017
by
ATaciturnGamer
#weekly, #alpha
It's been about a week since I last posted, but I've made a lot of progress. Here's the new stuff: Crossbow Bolt 'Pickup' The crossbow bolts can now be replenished by killing red spiders. They drop 2...
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Working on Alpha 1.5
August 11, 2017
by
ATaciturnGamer
#alpha, #non-release
Alpha 1.5 is, I'd say 2 - 3 weeks away. Here's the current progress. The game's got new soundtrack, all thanks to Chris Hollis ! Imagine my surprise when a certain Chris contacted me and told he'd co...
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Linux build now works
August 05, 2017
by
ATaciturnGamer
Today I found out that .zip packaging messes with file permissions. The Linux build couldn't be launched. It's now packed in a .tar.gz file...
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Alpha 1.1
August 03, 2017
by
ATaciturnGamer
UI and enemy sprites have been updated. Enemies throw shadows. The board art has been changed, for the better I feel. New 'How to Play' option in Main Menu...
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Alpha 1.0 is up
August 01, 2017
by
ATaciturnGamer
#alpha, #update
My very first video game is up on itch!Wohoo! It's also my submission for 'My First Game Jam: Summer 2017'. Right now, there's basic game functionality, but the game feels too random and chance based,...
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